The Foundry releases Nuke 7.0 VFX compositing software

The Foundry has released Nuke 7.0, the latest version of its high-end compositing software for VFX and film work, which it announced back in September at the IBC 2012 trade show in Amsterdam.

Nuke 7.0 includes many speed improvements. It introduces the RAM cache, which gives users real-time playback.

Also debuting in this release are a variety of GPU-accelerated nodes for the NukeX advanced version including MotionBlur, Kronos, Denoise, VectorGenerator, Convolve and ZDefocus. This will allow users to utilise the power of their GPUs to speed up interactive image processing times – a feature common on desktop tools such as After Effects.

Nuke 7.0 also brings with it a number of options that allow artists to do more within Nuke. Users are now able to perform lighting tasks in a comp using the ReLight node and even model using NukeX’s new ModelBuilder. Both of these additions reduce the need for artists to jump in and out of other programs or hand work off to other departments.

The roto tools in NUKE have also been entirely redefined to enhance performance and improve stereo support, giving artists more control than ever before. Support for new camera raw formats has been added including Alexa ARRIRAW and the latest R3D SDK. NUKE 7.0 includes Primatte 5 and a brand new 2D tracker with big updates to the workflow and speed. The SplineWarp node and Dope Sheet have also benefited from major improvements.

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