Luxology has released modo 301, the newest version of its 3D content creation software. Available for both Mac OSX and Windows, modo 301 features new sculpting and item animation, as well as extensive improvements to its modelling, painting and rendering toolsets.

modo 301 combines a real-time subdivision surface modelling engine with a set of tools offering sculpting, painting and rendering. modo is now time-enabled, allowing the prodution of finished animation sequences from within modo or via motion and deformation data from other applications.

Luxology says that modo 301 improves performance and strengthens capabilities across modo's core toolsets: modeling, painting and rendering – while further improving workflow. Two new core capabilities have been added to modo: true 3D sculpting and the ability to animate items and their properties.

Image by Thom Filicia Design / Karastan

The subdivision modeller gains a new snapping functionality and the addition of true 3D sculpting tools that are designed to speed base mesh creation and the creation of organic surface detail. Painting is now threaded for superior performance. paint strokes can be seamlessly applied across multiple images and even onto multiple UV maps.

The modo renderer now operates on up to 50 workstations (cross platform) and offers global illumination and blurry reflections in animated sequences. The user interface has been refined based on interviews with beta testers from a variety of disciplines, according to Luxology.

modo 301 ships with dual licenses that support both Mac OSX and Windows and sells for a suggested retail price of $895 (£440).