How the stunning animated short film someone was created

someone is a striking short film created by Magali Barbe and Jean Constantial. It uses almost-abstract animation to tell a story of a search for identity and the difficulties of self awareness. It was created using Softimage|XSI, Photoshop, After Effects, and Premiere Pro.

Watch someone.

We spoke to Barbe to find out more, who also gave us a look at the storyboards and concept art used in the creation of the film.

DA: How did you come to make someone?

MB: "It all started with an idea I had, of a character in front of a mirror -- and suddenly his reflection becoming alive. I don't know why this idea stuck in my head, but that's where it started."

DA: What were your conceptual ideas behind the piece?

MB: "The main idea is the confrontation of someone with him or herself, using the the symbol of the reflection. We worked a lot around the reflection -- what it means and what it can represent to each other.
I really like the symbol of the reflection, because everybody knows what it is to be confronted to his own image -- and at the same time, its different for everyone.

"With the symbol of the reflection came the idea of showing the different sides of a personality, and then a quest for identity.

DA: How did you turn this into the final piece?

MB: "We [Barbe and Constantial] were both working in the animation industry and doing pre-production on the side. We had to stop our professional activities for about 4 months, to concentrate on the production.

Storyboards for someone.

"For the pre-production, we shared the work 50-50. We both created sketches. I was more concentrated on the character, and Jean on the backgrounds, but we were really always giving feedback to each other. After the first part of the storyboard was completed, everything started to become a lot clearer. We really had a start of something!

Note: We may earn a commission when you buy through links on our site, at no extra cost to you. This doesn't affect our editorial independence. Learn more.

Read Next...