The Wild Thing's monster challenges

Projection mapping – where CG models are used to warp footage – gives realistic results, but when you need elements that weren’t on screen to begin with, you need to turn to traditional modelling, animation and compositing.

“Whenever the animation revealed a bit of texture that wasn’t in the original image, some clean-up work was required,” says 2D supervisor Sirio Quintavalle. “This could be something minor like a blink that exposed a bit of eyelid that was previously hidden, or a smile that pulled a piece of cheek out from behind a nose.”