With the forms laid out, we can now get to the fun stuff! Ctrl+Click the gorilla hair layer to select it, then on the Blends layer start using a custom hair brush at 60 per cent to give the gorilla a more realistic look. The trick with hair is to remember that it follows form, so opposed to trying to render every last strand, start to add random strands that indicate the shapes/mass underneath the hair (such as muscle and bone).
If you look at hair, you’ll notice that although it looks like one colour, it’s comprised of different variations. As well as using brown and yellow, use hues from the background to show the ambient light from the left bouncing back onto the gorilla. Use smaller detailed strokes to break up the block shading we did earlier. For some of the lighter areas, set your brush to screen at a low opacity.
I’m happy with the hair, but it could use a little more punch to make the gorilla stand out. Create a new layer with the blending details set to overlay. Using an airbrush with a lowered opacity, add an orangey-yellow to the areas of the image where sunlight is breaking through the jungle. Because the eye is drawn to areas of the image with the highest contrast first, you should only put the direct sunlight on our main focal points. In this case, the gorilla and the girl.