Step 6
To add some interest and another level of variation to the element, select some areas inside the windshield and turn up the lightness of some of the black areas using Image > Adjustments > Hue/ Saturation. I selected the windshield because of its placement in the composition. I want the final illustration to fade away to the left, so brightening up the windshield areas will help reinforce this overall direction.

Step 7
To help blend the scooter in a bit more, we need to add some details around the edge to roughen it up and move away from the cut-&-paste look. Select the Brush Tool. In the Brush palette, select the top right arrow and then select Replace Brushes… from the dropdown menu. Select the file ‘Grafika66.abr’. This set includes some brushes that are good for adding noise and roughening up edges. It’s extremely useful to make your own brushes for specific purposes, and build up your own unique library.

Step 8
Create a new layer on top of the scooter by selecting Layer > New > and name it ‘Blend’. Now, using various of black and white, start adding brush marks around the edge of the especially on the right hand side. The aim the sharp edges created from the paste process by roughening them brushes. This also helps blend the the background and anchor it.