Step 5 Open smooth sphere.jpg (above left). In the Liquify filter (Cmd/Ctrl + Shift + X), make small circles with the Mirror tool (M) over the centre to create a depression. Press OK. Erase part of this, leaving a bevel, and darken the whole in Curves (Cmd/Ctrl + M) (above). Copy Mountain.jpg into this image and create a clipping mask with it over the shape (above right).
Step 6 Using a small brush with a blue outer glow, trace small lines around the central hole in the object from Step 5. Create another lens flare (above, second from left), set its blending mode to Overlay and place it on the first shape. Open Capsule.tif, erase its left half and copy-and-paste it behind the shape. Make a hexagon with the Custom Shape tool and set its blending mode to soft light. Apply a Bevel and Emboss Layer Style, with Contour selected too. Now create a dark grey circle (U) and add an inner bevel to it with a depth of 350. Centre all of these elements and copy-and-paste them into the main artwork, offsetting them to the left.
Step 7 Open new sphere.tif and copy-and-paste it into your main artwork, on top of the elements you copied over in the last step. Set its blending mode to Linear Dodge (Add) and erase 75 to 80 per cent of its shape. You should have created something like the textured circular edge shown. Add shadow and light to the bottom of the sphere with a soft brush and clipping mask.
Open smooth cube.tif. Add the stone texture to it as you did in Step 1, then add a white circle with an outer glow above it. Now paint some rising smoke onto it with a soft brush. Bring the result into the main artwork above one of the V-shapes.