In this masterclass, filmmakers David Elwell and Gareth Hughes will show you how to recreate a shot from their short film Gloam, where a CG creature walks through a real-world wood. The beautiful film follows a horned wooden creature whose encounter with some fireflies leads to some strange experiences, leading up to a, well, you should watch the film above to find out.

We’ll begin by tracking our camera footage in The Pixel Farm's PFTrack, importing the match-moved camera into Maya and finally compositing our CG character into the live-action plate using The Foundry's Nuke

This tutorial aims to give you an understanding of a compositing workflow that you can use to create your own CG and live-action projects.

In the project files, you’ll find the clean plate (background footage) and rendered creature as image sequences.

Time to complete 

2 days


Nuke, Maya, PFTrack  


Files for this tutorial are downloadable from here.

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