Any interactive medium relies on good design for the user to get the most out of it and nowhere is this more evident than in interface design.
How design and interaction work together
If you haven't done so already, check out part 1.
Interfaces such as DVD menus need to guide the viewer to the content, so designers create prominent buttons at the highest level of the menu to take the user to the most important and relevant areas of the disc. As we have discussed already, the colour and alignment of menu elements also highlights the importance of content, and the direction the viewer should be taking.
Designing for interactivity, or interaction design as it is generally known, is an artistic discipline all of its own. According to its leading exponents, an interface should contain at least four qualities – the viewer should be able to interact with it, its functions should be easy to understand, these functions should work as expected, and the user should receive feedback.
Let’s look at some DVD menus that show design and interaction working together. The DVD menus for O Brother, Where Art Thou (see right) and the two-disc Best of Bowie set, both designed by ARI, have no subpictures and only one option per menu. Instead, they use a type of image swapping where the main image changes in response to user interaction.
Microsoft’s new Surface Pro boasts a better pen, faster performance
Sonja Stangl's 10 favourite coloured pencil techniques
How to nail your grad show
London’s studio crisis – and what can be done about it
Wacom's amazing new tablet lets illustrator Sandra Dieckmann draw on paper and on-screen at the same time
Digital Arts Guides
The hottest work, tech & techniques that match your creative tastesAnimation & VFX Business & Career Success Creative Hardware Creative Software Graphic Design Illustration & Art Interactive Design & VR Interactive Design and Virtual reality (VR) Marketing Photography UX & Web Design Video Post-production