By Neil Bennett | on July 03, 2008
Pros: An efficient way to bring 3D scenes into Photoshop; texture painting workflow.
Cons: Slow; buggy; good content hard to find; Studio modelling software is limited.
The integration between the two applications for this workflow is great, you can quickly bring preview renders into Photoshop to aid positioning in Daz Studio, and there’s an update feature (automatic or manual), so that as you change your scene, your preview changes automatically.
In Photoshop CS3 Extended, you can also bring your scene into the application’s own 3D workspace, so you can manipulate its positioning in 3D for better alignment with other elements. However, you’re then reliant on Photoshop’s rather basic rendering engine, so it’s useful only if you want wireframe or cartoony output.
The Import Textures and Export Textures buttons allow you to use Photoshop as a texture editor for the textures within your scene. These work well, as Photoshop’s paint tools are far superior to Daz Studio’s.
3D Bridge for Photoshop’s greatest flaw is that it’s time-consuming to use. Like Daz Studio itself, it’s slow and prone to crashing, causing Photoshop to hang. If you currently use Daz Studio, Bridge has its merits – but it does prove that there’s no easy wayto move from 2D to 3D art.