By Michael Burns | on January 22, 2007
Price: 150 . 330
Pros: Straightforward, pared down sculpting workflow. Fast, symmetrical sculpting; normal and displacement map creation; layer support; stencil and stamp texture tools; high level of customization.
Cons: Documentation only online; limited file import support; limited creation tools; basic material editor.
Coming from a team of film studio modellers whose most recent work graced both The Lord of the Rings and King Kong, the highly anticipated Mudbox has the feel of a custom tool. In this case, though, that’s not a drawback. Designed to manipulate digital surfaces organically, it succeeds admirably.
You need to be working with a high-resolution polygon mesh, so it’s likely that you’ll be importing models from a high-end 3D application, or first adding detail to imported low-poly meshes.
There are some mesh-creation tools – to produce spheres, cubes, and planes – but it’s clear that Skymatter expects models imported into Mudbox to be part of a pipeline.