Lisbon-based digital artist Danny Ivan uses geometric shapes and bold colour palettes in his work, often incorporating nature photography into the designs too. Here, he tells us a bit more about himself, his style and his portfolio.

Where did you train and what did you specialise in?

I taught myself from the age of 14, when I started out by practicing my style using photographs sent to me by girls to create more artistic effects. Shame on me.

What are your favourite tools?

I love to use a pencil with a ruler and compass to start my image, and after that, I use Illustrator and Photoshop to complete it.

What techniques and approaches do you use most?

I often use bold colours and patterns to create an abstract feel to my work.

What has been your favourite piece you've created and why?

It was a special series inspired by stained glass and Portuguese sidewalks. I enjoy it because it's eye-catching and it's all about the movement and excitement and bold colours.

Which clients have you worked for?,, Stop&Walk, FNAC, NeonMob.

What/who are your biggest influences?

One of my biggest influences is cubism and pop art, but I really love the work of Andy Gilmore, too.

What are you working on now?

I'm about to finish a big project that involved creating 100 images in 12 weeks.

It all started with a story that animation illustrator Ben Mounsey – aka Green Glasses – wanted to create. He wanted something breezy, light and cheerful and what could be better than a tale of boy meets girl? Drawing on his own naturalistic vector style, he’s given Boy Meets Girl the simple shapes and bold colours of traditional cel animation from a pre-digital age.

Ben created this tutorial to show the basic principles of animating in After Effects, the most important techniques he learned when he first started using the animation and motions graphics application. He shows you how to tailor an illustration for animation, the best way to import it into After Effects, and how to create a simple walk cycle. He’ll cover a some key AE approaches – including animation using the Puppet tool and Expressions – that you can expand upon in your own work.

Here Ben has focussed on a single character, Joe, from Boys Meets Girl, but these techniques were also used to create the rest of this animation, and other work too.

Time to complete

2 hours

Software used

Adobe Illustrator CS4 or later
Adobe After Effects CS4 or later

Project files

The files for this project can be downloaded from here.