Author: Michael Burns
Author: Updates deliver new production tools including OpenSubdiv and Alembic Support and enhanced ShaderFX.
Available now, Autodesk 3ds Max 2015 Extension 1 adds new features that help artists easily create and exchange complex assets across multiple workflows. These include OpenSubdiv and Alembic Support and enhanced ShaderFX.
The newest update for Autodesk Maya 2015 delivers a new colour management system that offers a colour-safe workflow throughout the lighting, rendering and compositing process, new tools that help make it easier to share, transfer, and collaborate on data and extended customisation options for Viewport 2.0.
The update to Maya now includes workflow enhancements to make daily tasks easier and more efficient, said Autodesk. These include expanded wireframe colour choices, a per-menu keyboard shortcut to repeat the last command, object visibility toggling, colour coding in the channel box to reflect various key states, performance improvements and multi-UV tiling support for OpenSubdiv.
There are also enhancements to the Multi-Cut tool, further integration of the Modeling Toolkit and new custom pivot workflows.
The Autodesk Maya 2015 Extension 1 will be available on September 10, 2014.