Author: Neil Bennett
Author: This summer’s must-see exhibition in London charts how technology has, is and will affect how we create many forms of art and design.
Digital Revolution is a history lesson, a source of nerdy nostalgia, a celebration of cutting edge work and a peek a what’s coming. It's also great fun as you spend time interacting with some wonderful installations.
The works at the Barbican in London span art, design, film, music and games. They range from new commissions and iconic projects from some of interactive art’s big names – including Universal Everything, Chris Milk and Aaron Koblin – to explanations of the visual effects of Gravity and Inception.
The first room, Digital Archeology, brings together computers and games machines from the 70s onwards – and lets you try out creative software and play much loved games on some of them. These trace the history of the computers we’ve used at home and at work to create static, motion and interactive projects – from home computers such as Sinclair’s ZX80 and ZX Spectrum to early Macs to the Quantel Paintbox, which revolutionised TV graphics in the 1980s. It was like walking through my past.
State of Play is the most fun part of the exhibition. Its installations – which let you unfurl wings like a bird in Chris Milk’s The Treachery of Sanctuary (right) or watch your body’s motion in graphic form as you dance – are largely controlled using Microsoft’s Kinect hardware.
Use the slideshow controls above and right to see what’s on show at Digital Revolution at the Barbican. The exhibition runs until September 14. You can buy tickets here.
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