Concept art for Mamoru Oshii’s 1995
Ghost in the Shell anime film is on show at London’s House of Illustration as part of an exhibition celebrating handmade background illustrations for classic sic-fi anime films – which has been timed to coincide with the live-action Hollywood remake of GitS starring Scarlett Johansson.
Anime Architecture: Backgrounds of Japan exhibition will feature 1950s-born Japanese artists from Tokyo and Niigata created convincing dystopian visions, which became huge influencers of anime as we know it today, and further popular culture.
Film art director Hiromasa Ogura’s architectural vision for
Ghost in the Shell’s cityscape - Niihama/New Port City - influenced not only Rupert Sanders' 2017 film featuring Scarlett Johansson released on April 1, but other sci-fi films such as The Matrix and Avatar.
His watercolour paintings of the city in
Ghost in the Shell were inspired by Asia’s emerging megacities and based on photographs of Hong Kong. The original concepts for Niihama reflect the striking contrast between a neglected Chinese town and a sprawling urban development.
VFX studio Territory, who worked on around 200 3D assets for the cityscape in the
Ghost in the Shell 2017 film, says initial inspiration drew from the 1995 anime film, but took a contemporary aesthetic direction. Read: In-depth: Territory on creating the futuristic 3D cityscape for Ghost in the Shell
Pencil drawings for the 2008 anime sequel
Ghost in the Shell 2: Innocence by Takashi Watabe are also showcased. Takashi is a well-known Japanese illustrator of his generation. His realistic style has become iconic in the wider genre of Japanese anime films.
It's the first time this body of work will be shown in the UK. Director of House of Illustration Colin McKenzie says the selected artists not only had huge influence on the world of anime, but inspired artists across popular culture.
The exhibition also features Mamoru Oshii who worked on
Patlabor:The Movie (1989 - shown here) and Metropolis (2001). Mamoru was an influential director in Japan, who began his production process by drawing the entire storyboard himself before coordinating with a creative team. Oshii’s work is marked with his signature dog’s head stamp.
Hiromasa worked closely with Mamoru on backgrounds for
Patlabor: The Movie and Ghost in the Shell. As head of the art department at Production I.G for 12 years, Hiromasa now runs Ogura Koubo, which creates hand-painted backgrounds. His style is iconic for its painterly technique.
You can check out
Anime Architecture: Backgrounds of Japan at the House of Illustration until September 10. The House of Illustration in the UK’s only public gallery space dedicated solely to illustration.
As well as matte paintings, the show also includes sketches and layouts from
Ghost In The Shell, its sequel Innocence, Patlabor and Metropolis.
Some of the concept art is incredibly intricate, showing how much work went into realising these near-future worlds.
One of the best parts of the exhibition is seeing the matte paintings placed next to their concept art, which gives you an insight into their development (especially if you can't read Japanese, so the annotations can't be understood).
Read: A 'deep dive' into Ghost In The Shells meditative underwater scene