RE:Vision Effects has released Shade/Shape 3.0, a plug-in for After Effects, Premiere Pro, Final Cut Pro and other video tols that automatically turns 2D artwork into 3D rendered imagery.
The upgrade adds support for unclamped floating point processing in After Effects 7.0 and above, and more aggressive multi-threading for faster rendering.
Shade/Shape gains support for applying bump mapping after reflection mapping. In After Effects 7.0 and up, bump mapping can be applied using the current image with effects pre-applied over it in the same layer. The upgrade allows ambient and diffuse intensities to go below 0 for special effects such as shadow passes.
Shade/Normals changes the behaviour of -1 to 1 normals mapping in Shade From Normals for better handling of CG generated surface normals (this affects diffuse channel and reflection mapping), this combined with the light Z-direction now ranging from -1 to 1 allows a complete light rotation around the object. Normals adds edge detection support to produce better anti-aliasing for inner shapes boundaries.
Shade/Shape 3.0 is priced at $89.95 (around £44). Upgrades from either version 1 or 2 are priced at $29.97 (£15). Render-only upgrades are free. Render-only licenses are priced at $17.99.
The software is compatible with Adobe's After Effects 5.0 and later, Adobe Premiere Pro 1.0 or later, Apple's Final Cut Pro 4.0 or later, Autodesk's combustion 2.1 or later, eyeon's Fusion 4.04e or later, 5.02 or later, and Quantel's generationQ product line.