Luxology announced the launch of modo, its new 3D modelling system, at Siggraph today. Luxology claims that modo combines a powerful, real-time subdivision surface modelling engine with a highly customizable interface and hundreds of production-oriented tools.
Modo is more of a 3D modelling platform than a traditional software application, the company claims. It is designed to be flexible enough to model everything from organics to hard surfaces, and to comfortably work in anything from low resolution real-time meshes to high-resolution film models.
The company claims that modo has been tested extensively through a beta site program that includes leading edge artists and companies on a variety of projects including commercials, TV programmes, games and feature films.
Modo includes an advanced, dynamic workflow with fluid user interface which allows users to constantly evolve modo to perfectly fit their specific method, according to Luxology. Tool composites enable users to employ tools easily and independently with any combination of modifiers to create a nearly limitless set of advanced modelling tools.
The platform includes a fully integrated help system, providing users with training video clips. The company also claims that modo is designed for smooth insertion into existing 3D pipelines.
Modo will be available in early September for both Mac OS X and Windows. The official price will be $895 (around £500), with a limited-time introductory price of $695 (£385).