Kinemac is a 3D graphics animation application for Mac OS X that uses OpenGL to run in real-time. The software has been developed by a company also called Kinemac.

The application allows 3D objects to be combined on a stage, with a timeline controlling animation. Kinemac supports a wide range of 3D objects, including primitives, graph and chart elements, text, and models in OBJ format. 2D objects such as video clips and still images can be imported and applied to 3D objects as textures, and Kinemac can extrude SVG-format vector files such as logos. All objects include support for transparency and reflection.

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The Sprites console provides a hierarchical timeline with support for splines (Bézier curves) for fine control over parameters including translations, rotations, resizing, fading, speed, acceleration and deceleration. 
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