Make using stock libraries easier
Trawling image libraries for the perfect image doesn’t have to be a chore: here are eight ways to find the perfect picture.
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Trawling image libraries for the perfect image doesn’t have to be a chore: here are eight ways to find the perfect picture.
Visual-effects guru Stu Maschwitz started out at George Lucas’ Industrial Light and Magic, then went on to co-found top VFX house The Orphanage.
What’s the secret to creating quirky characters with mainstream appeal? Digital Arts asks the experts.
Games publisher Konami turned to Logan to produce five short films as the introduction to the game Metal Gear Solid 4.
Frantic Films used every trick in the book to create a stereoscopic visual effects extravaganza for Journey to the Center of the Earth 3D.
A solid creative brief makes all the difference to a job, and here’s how to get one.
Leading Pixar animator Andrew Gordon talks to Digital Arts about what inspires him and the hotly-anticipated Toy Story 3.
Plug-in collections offer a huge number of extra tools for not a lot of cash. We put them through their paces, helping you pick the best for your next project.
A dash of raunchiness is certain to get your work noticed, but at what cost? We examine the pleasures and pitfalls of using sex in your designs.
Aardman promoted BBC Sport’s Euro 2008 coverage by transforming soccer stars into actors in a cardboard cut-out theatre.
The Sony Ericsson mobile phone ad is a fast-moving jaunt through the graphic styles of several decades.
Petpunk’s ad for the Lithuanian capital is a riotous blend of animals and CG.