Oscar- and BAFTA-winning VFX supervisors Paul Franklin and Tim Webber, and animation director Eamonn Butler discuss how visual effects are still going to be awe-inspiring and innovative throughout 2015.

Despite what you might of heard, innovation in visual effects isn’t over. While technology and techniques have got to the level where quality is defined more by art direction than a desperate chase towards realism – there are still some notable challenges ahead, such as plausible digital doubles of human beings.

As always, innovation will be driven by creative expression. The alternatively awe-inspiring and terrifying visuals of the likes of Gravity and Interstellar had that effect not just because they seemed real, but because they were arranged and timed just-so to induce their emotional impact.

So what’s to come? At the VFX Festival in London, I spoke to Paul Franklin, who picked up a VFX Award at the Oscars last night for Interstellar – following his win at the BAFTAs earlier this month – and Framestore's Tim Webber – who won both the VFX BAFTA and Oscar for Gravity last year. I also chatted to Eamonn Butler, animation director at Cinesite and creator of a sillier take on astronauts, Beans.

In the video above, Tim, Paul and Eamonn tell us what they see in the future of visual effects.

Still from Beans, directed by Eamonn Butler of Cinesite.
Paul Franklin was VFX supervisor on Interstellar, which has just a BAFTA for Special Visual Effects and is a nominee for this year's VFX Oscar.
Tim Webber was awarded both a BAFTA and an Oscar in 2014 for Gravity's visual effects.