Sin City is a revelation, and is as inspirational as The Matrix. Digit spoke to CaféFX about its unique visual style and the challenge of greenscreen.

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Sin City is the talked-about cinematic release of 2005 – ricocheting into the top spot of the US box office chart when it was released in April, and set for UK shores in June. 
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Based on the hard-boiled, guns-&-girls comic series by Frank Miller, it was directed by Robert Rodriguez of Once Upon A Time In Mexico and Spy Kids fame, and offers up a truly unique visual style that is set to resonate through cinema history. It’s this year’s Matrix – an eye-popping visual feast that was handed to US-based CaféFX to help create.
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Sin City was daunting from the off. The movie – which is divided into three segments – was shot entirely on greenscreen, with Rodriguez demanding B&W treatment and styling in tune with the graphic novels. 
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It meant CaféFX had to build a virtual Sin City from the ground up for their 45-minute segment. 
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