Rendermedia used 3DS Max to create a 3D simulation of the complex workings of the Whittle jet propulsion engine for a forthcoming TV show.

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Over the last couple of years, 3D animation studio Rendermedia has created numerous historical and architectural visualizations for broadcast, Web and advertising projects. Yet its most recent project, a recreation of the Whittle jet engine for a documentary to be broadcast on the History Channel in October, posed a new challenge for the team.
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While accuracy and attention to detail has always been key to past 3D visualizations, the recreation of the Whittle engine called for the opposite.
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“It was important to achieve a realistic appearance for the documentary but, after looking through Whittle’s original designs with the producer, we realized that we would need to drastically simplify the engine for television,” explains Mark Miles, director of Rendermedia.
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“After some discussion, we stripped the science down and came up with a basic model that would show the main processes and components. To help viewers to visualize it in context, we added an outer shell. This wasn’t in Whittle’s design so it was a bold decision – but it works well,” he says.
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